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Bowling Product
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Arcade Game Maker Pedagogical Product Line: Bowling User Manual

Overview

Identification

The Arcade Game Maker (AGM) product line organization is producing a series of arcade games ranging from low to high obstacle count with a range of interaction effects. For more details about the products, see Arcade Game Maker Pedagogical Product Line: Scope.

Readership

This Web page is for game players. It describes how to install and play Bowling.

Install Bowling

Install Bowling as follows:

  1. Unzip the distribution file.
  2. Provide access to the .Net runtime environment for the executable.
  3. Double-click the Bowling icon.
    The game is opened and initialized as shown in the following figure.


Initialized Bowling Display

Modes of Operation

Bowling has three modes of operation:

  1. Initialized

    The executable is loaded and the display is intialized.

    To enter this mode, double-click the Bowling icon.

  2. Playing

    Animation begins (elements move around the screen).

    To enter this mode, position the cursor at the point from which you want to launch the bowling ball. To release the ball, left-click.

  3. Paused

    Animation stops (all elements are stationary).

    To enter this mode, hold down the left mouse button. To resume play, release the button.

Rules for Bowling

This version of Bowling is for one player. It has a few simple rules:

Test Bowling

Test Bowling as follows:

  1. If you closed the game, double-click on the Bowling icon.
  2. Position the cursor at the point from which you want to launch the bowling ball and left-click.
    Animation begins.
  3. Let the ball collide into the pins.
    Based on the rules, the score is determined.
  4. Hold down the left mouse button.
    The game is paused.
  5. Release the left mouse button.
    The game is resumed.
  6. On the toolbar, click Help.
    Online help is displayed.
  7. On the toolbar, click File > Exit.
    The game exits.

Advanced Features

No advanced features are implemented in this version.